“Benz, why are they censoring video games?”
— Mike Benz (@MikeBenzCyber) September 4,
“Why do the Pentagon, the State Dept, the DHS & the CIA care?”
The video game industry is bigger than the movie industry + the music industry combined. pic.twitter.com/SOH6yOt8wI
Music industry worth in total: $40 billion
Movie industry worth in total: $100 billion
Video game industry worth in total: $245 billion.
2:47. Video games eclipsed the movie and music market during the Trump presidency. It was the gamer populist pipeline that drew massive attention from the Dept. of Homeland Security, the Department of Defense in particular, which is where Dave Anthony and Call of Duty come in, as well as the Department of State, because you had all of these populous kids and influencers such as Twitch and YouTube types, like PewDiePie, and all the other video games streamers started to become the new celebrities. The focus on cultural influence that used to be a big part of the National Security State soft power projection during the Cold War shifted to video games, especially because uncensored discord chats, and uncensored telegram channels, and uncensored in-game chatB, and real time chat was a meeting place for people who backed candidates like Trump or Marie Le Pen in France old or Bolsonaro in Brazil. It was a place where they could have free and uncensored speech even on controversial topics. And so the National Security State lept in and said "they are a pipeline incubator for political movements that we want to squash in the bud." And so they brought in Dave Anthony and the COD guys, the Call of Duty guy, for advisory on AI censorship techniques to add toxicity scores and the like to the chat area . . . .
No comments:
Post a Comment